Tag: Place

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  • Everpeace

    The largest city on the continent, Everpeace is home to any and all races imaginable. It was created in the aftermath of the [[Time of Tears]] in an effort to prevent a catastrophe like that from happening again. Infused with powerful magic, the city …

  • Kingdoms of Kharak

    The Kingdoms of Kharak is a loose affiliation of city states present on a collection of close knit islands. Settled by refugees from the [[Time of Tears]] escaping the violence and mayhem, people of all races formed city states on the large islands in …

  • Celestine

    A large city set just outside of [[Istlun]] this was the capital of the Knights of St. Celeste after St. Celeste's death. The Knights kept a close eye on [[Istlun]], their old country, and sent many of their numbers into the destroyed country side in …

  • Istlun

    Once a great and powerful human nation, this country now lies desolate and destroyed. During the [[Time of Tears]] Istlun sought to bring the whole of the world under its control and was consequently destroyed when [[Velios]] and St. Celeste killed each …

  • Savage Lands

    Home to steamy jungles, fens and swamps, the Savage Lands lies off the coast of [[Istlun]]. This land is home to beings such as yuan-ti,sahaugin, varieties of hags, dinosaurs, tribes of humans, elves and halfings and other wild creatures. The coastal …

  • Underdark

    The Underdark of Tsaer’lywn is a series of caverns, tunnels, underground seas and settlements lying underneath the surface. Most of the Underdark races dislike surfacers and are outright hostile towards them. however sects of Underdark races have come to …

  • Ilth

    Capital of the area known as the Darklands. The Darklands is a place of dark and shadow magic and the prolonged use of this magic has left a dull taint in the air and the land close to the Shadowfell, even on the sunniest of days there seems to be a bit …

  • Everchanging Isles

    An archipelago between the main continent and [[Minamo]]. It is made up of earthmotes that are constantly shifting, moving and swirling in the sea. Home to genasi of all sorts, only a few permanent towns exist on the larger motes. It is said that …

  • Minamo

    South of the [[Everchanging Isles]] Minamo is an ancient land that has many entrances to the Feywild. Animals spirits and demigods roam the forests, mountains and plains and are often worshipped and given much respect by the populace. Minamo is in …

  • Elvish Isle

    Home to breathtaking elven cities and elves of all types, except Drow. Long ago large portions of elves abandoned the main continent and moved to this island to the south, wanting to be away from the politics and conflicts of the other races and be left …

  • Devastated Wastes

    Far to the north, this territory is home to vicious tribes of gnolls and goblinoids who long ago made deals with demons. Almost yearly it seems a demon rises in the Devastated Wastes and bands together these tribes leading them on the [[March of Blood]] …

  • Synp

    Located just south of the [[Devastated Wastes]] Synp's sole purpose is to protect the world from the incursions of the [[March of Blood]]. After the defeat of the first [[March of Blood]], the residents of [[Everpeace]], the [[City of Guilds]] and the …

  • Giant Lands

    Races of giants, trolls, ogres and goliaths inhabit these foothills and mountains. Until recent times, a loose alliance of giants controlled and subjugated the area. They had enslaved the other races and were turning them into a militia to fight for the …

  • Shimmering City

    Located on the outskirts of the [[Flaying Desert]] the Shimmering City is truly a sight to behold. Alabaster towers rise over the adobe and rock houses of this massive city. Caravans are constantly entering and exiting, bringing their trade wares to and …

  • Chi-ching

    A city on the western coast, Chi-ching is the primary spot of trade between the [[Kingdoms of Kharak]] and the rest of the world. The city itself is very wealthy, its buildings are of grand architecture and colorful designs. Likewise its people dress …

  • Port Highland

    Port Highland is a medium sized port town built into the side of cliffs overlooking the sea. It serves a trading hub, bringing goods from [[Minamo]] and the [[Everchanging Isles]] that are going to the [[City of Guilds]], the [[Shimmering City]] and …

  • Calenfor

    Once an up and coming settlement, Calenfor has become a ghost of its former self. Calenfor was founded as a harbor town in an effort to explore the ocean to the east, as rumors have been circulating since the [[Time of Tears]] of a whole other continent …

  • Smoot

    A town inhabited mainly by halflings. Surrounded by rolling hills, large farms and massive groves, the residents of Smoot keep mainly to themselves, occasionally trading with outsiders. Very hospitable to travelers, the halflings appreciate their …

  • Flaying Desert

    Stretching from the bottom of the [[Spinesnap Mountains]] almost down to the southern coast, this desert seperates [[Port Highland]] and the [[City of Guilds]] from [[Smoot]] and [[Calenfor]]. It is inhabited a host of undead, giants, and other desert …

  • Patris

    This once grand city was the center of arcane research until a grand expiremnt went wrong and destroyed it shortly after the [[Time of Tears]]. Nobody knows the exact cause of the disaster, but whatever it was destroyed a large portion of the center of …

  • Everlasting Plains

    This massive area of plains lies between [[Chi-ching]] and [[Everpeace]]. Seeming to never end, it is a beautiful grassland dotted by sparse forests and large lakes. Home to small villages and tribes of nomads, humans, orcs, minotaurs and other races …

  • Spinesnap Mountains

    Stretching from far to the north all the way down to the [[Flaying Desert]] the Spinesnap mountains, once littered with great earthkin cities, now finds itself full of ruins. To the north lies a massive valley called the Dragons Gullet, once home to …

  • Stonebark Forest

    Ancient beyond measure this massive forest rests on the western side of the [[Spinesnap Mountains]]. The Feywild lies very close to the material plane here and a large entrance to it exists in a grove at the center of the Stonebark Forest. Through this …

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